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		<title>Illuminatia  - Recent alterations [en]</title>
		<link>https://www.illuminatia.org/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
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		<lastBuildDate>Mon, 17 Aug 2026 02:13:02 GMT</lastBuildDate>
		<item>
			<title>Swan Lake</title>
			<link>https://www.illuminatia.org/index.php?title=Swan_Lake&amp;diff=3646&amp;oldid=3422</link>
			<guid isPermaLink="false">https://www.illuminatia.org/index.php?title=Swan_Lake&amp;diff=3646&amp;oldid=3422</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:05, 15 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of the [[250 AI Census]], Swan Lake had a population of 180,923 residents, making it Illuminatia&amp;#039;s 45th-largest city. Swan Lake has experienced some growth since then and it is estimated the city will have a population of more than 650,000 by the [[300 AI Census]], an increase of about 360% over 50 [[Annual Unit|AU]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of the [[250 AI Census]], Swan Lake had a population of 180,923 residents, making it Illuminatia&amp;#039;s 45th-largest city. Swan Lake has experienced some growth since then and it is estimated the city will have a population of more than 650,000 by the [[300 AI Census]], an increase of about 360% over 50 [[Annual Unit|AU]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Swan Lake is a [[Secondary settlement cities|secondary settlement city]], and is populated primarily by descendants of the third [[Multiverse|multiversal duplication]] of the Lucidus I ship. The dominant newspaper in the city is the [[Swan Lake Notebook]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Swan Lake is a [[Secondary settlement cities|secondary settlement city]], and is populated primarily by descendants of the third [[Multiverse|multiversal duplication]] of the Lucidus I ship. The dominant newspaper in the city is the [[Swan Lake Notebook&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]. The city&amp;#039;s banking activity is dominated by the [[Swan Lake Moneyhouse&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Swan Lake was named in honor of an ancient Earthly [https://en.wikipedia.org/wiki/Swan_Lake ballet] and its associated musical composition.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Swan Lake was named in honor of an ancient Earthly [https://en.wikipedia.org/wiki/Swan_Lake ballet] and its associated musical composition.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Cities]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Cities]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 15 Aug 2026 20:05:29 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/Talk:Swan_Lake</comments>
		</item>
		<item>
			<title>Schubert</title>
			<link>https://www.illuminatia.org/index.php?title=Schubert&amp;diff=3645&amp;oldid=776</link>
			<guid isPermaLink="false">https://www.illuminatia.org/index.php?title=Schubert&amp;diff=3645&amp;oldid=776</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:05, 15 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of the [[250 AI Census]], Schubert had a population of 146,288 residents, making it Illuminatia&amp;#039;s 65th-largest city. Schubert has experienced a high rate of growth since then and it is estimated the city will have a population of over 460,000 by the [[300 AI Census]], an increase of more than 310% over 50 [[Annual Unit|AU]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of the [[250 AI Census]], Schubert had a population of 146,288 residents, making it Illuminatia&amp;#039;s 65th-largest city. Schubert has experienced a high rate of growth since then and it is estimated the city will have a population of over 460,000 by the [[300 AI Census]], an increase of more than 310% over 50 [[Annual Unit|AU]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Schubert is a [[Primary settlement cities|primary settlement city]] and is populated primarily by descendants of the third [[Multiverse|multiversal duplication]] of the Lucidus III ship.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Schubert is a [[Primary settlement cities|primary settlement city]] and is populated primarily by descendants of the third [[Multiverse|multiversal duplication]] of the Lucidus III ship&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Schubert is home to [[Gates of Hell Emotional Support Hospital]], a destination long-term medical facility specializing in psychoneurological disorders&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Schubert was named in honor of an ancient Earthly [https://en.wikipedia.org/wiki/Franz_Schubert composer] of classical music.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Schubert was named in honor of an ancient Earthly [https://en.wikipedia.org/wiki/Franz_Schubert composer] of classical music.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Cities]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Cities]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 15 Aug 2026 20:05:02 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/Talk:Schubert</comments>
		</item>
		<item>
			<title>Gershwin</title>
			<link>https://www.illuminatia.org/index.php?title=Gershwin&amp;diff=3644&amp;oldid=3536</link>
			<guid isPermaLink="false">https://www.illuminatia.org/index.php?title=Gershwin&amp;diff=3644&amp;oldid=3536</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:04, 15 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Gershwin&amp;#039;&amp;#039;&amp;#039; is a western city in Illuminatia situated upon the [[River Rapsodia]]. Gershwin is among the cities making up the [[West Coast Megalopolitan Complex]]. Gershwin is located inland and upriver of [[Rhapsody]] and shares cultural and economic ties with the city.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Gershwin&amp;#039;&amp;#039;&amp;#039; is a western city in Illuminatia situated upon the [[River Rapsodia]]. Gershwin is among the cities making up the [[West Coast Megalopolitan Complex]]. Gershwin is located inland and upriver of [[Rhapsody]] and shares cultural and economic ties with the city.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of the [[250 AI Census]], Gershwin had a population of 175,210 residents, making it Illuminatia&amp;#039;s 48th-largest city. Gershwin has experienced impressive growth since then and it is estimated the city will have a population of almost 640,000 by the [[300 AI Census]], an increase of more than 360% over 50 [[Annual Unit|AU]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of the [[250 AI Census]], Gershwin had a population of 175,210 residents, making it Illuminatia&amp;#039;s 48th-largest city. Gershwin has experienced impressive growth since then and it is estimated the city will have a population of almost 640,000 by the [[300 AI Census]], an increase of more than 360% over 50 [[Annual Unit|AU]]. The primary local [[Newspaper publishing in Illuminatia|newspaper]] published in Gershwin is the [[Gershwin Reporter&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]. The city&amp;#039;s primary emergency medical provider is the [[Wellness and Health Institute of Gershwin&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The primary local [[Newspaper publishing in Illuminatia|newspaper]] published in Gershwin is the [[Gershwin Reporter]].&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gershwin is a [[Secondary settlement cities|secondary settlement city]] and is populated primarily by descendants of the [[Second Multiversal Duplication]] of the Lucidus I ship.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gershwin is a [[Secondary settlement cities|secondary settlement city]] and is populated primarily by descendants of the [[Second Multiversal Duplication]] of the Lucidus I ship.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 15 Aug 2026 20:04:42 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/Talk:Gershwin</comments>
		</item>
		<item>
			<title>Blue Skies</title>
			<link>https://www.illuminatia.org/index.php?title=Blue_Skies&amp;diff=3643&amp;oldid=2234</link>
			<guid isPermaLink="false">https://www.illuminatia.org/index.php?title=Blue_Skies&amp;diff=3643&amp;oldid=2234</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:04, 15 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Blue Skies&amp;#039;&amp;#039;&amp;#039; is a coastal city situated upon [[Randall Bay]]. Blue Skies is a significant city in the [[Randall Bay Megalopolitan Complex]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Blue Skies&amp;#039;&amp;#039;&amp;#039; is a coastal city situated upon [[Randall Bay]]. Blue Skies is a significant city in the [[Randall Bay Megalopolitan Complex]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Blue Skies is a [[Primary settlement cities|primary settlement city]] and is populated primarily by descendants of the first [[Multiverse|multiversal duplication]] of the Lucidus II ship. Dominant economic forces in Blue Skies include the entertainment, food and sustenance processing, telecommunication industries. The prominent institution of [[quaternary education]] in Blue Skies is the [[Collegiate Omniversity of Blue Skies]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Blue Skies is a [[Primary settlement cities|primary settlement city]] and is populated primarily by descendants of the first [[Multiverse|multiversal duplication]] of the Lucidus II ship.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Dominant economic forces in Blue Skies include the entertainment, food and sustenance processing, telecommunication industries. The prominent institution of [[quaternary education]] in Blue Skies is the [[Collegiate Omniversity of Blue Skies&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]. The city&amp;#039;s largest medical provider is the [[Reasonable Health Outcomes Hospital&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of the [[250 AI Census]], Blue Skies had a population of 167,087 residents, making it Illuminatia&amp;#039;s 49th-largest city. Blue Skies has experienced impressive growth since then and it is estimated the city will have a population of almost 620,000 by the [[300 AI Census]], an increase of about 370% over 50 [[Annual Unit|AU]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of the [[250 AI Census]], Blue Skies had a population of 167,087 residents, making it Illuminatia&amp;#039;s 49th-largest city. Blue Skies has experienced impressive growth since then and it is estimated the city will have a population of almost 620,000 by the [[300 AI Census]], an increase of about 370% over 50 [[Annual Unit|AU]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 15 Aug 2026 20:04:17 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/Talk:Blue_Skies</comments>
		</item>
		<item>
			<title>Reasonable Health Outcomes Hospital</title>
			<link>https://www.illuminatia.org/index.php?title=Reasonable_Health_Outcomes_Hospital&amp;diff=3642&amp;oldid=0</link>
			<guid isPermaLink="false">https://www.illuminatia.org/index.php?title=Reasonable_Health_Outcomes_Hospital&amp;diff=3642&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{Box}} &amp;#039;&amp;#039;&amp;#039;Reasonable Health Outcomes Hospital&amp;#039;&amp;#039;&amp;#039; {{Img}} &lt;a href=&quot;/File:Reasonable_Health_Outcomes_Logo.png&quot; title=&quot;File:Reasonable Health Outcomes Logo.png&quot;&gt;225px|thumb|center&lt;/a&gt;{{Dv}} 81 3rd Street, Blue Skies {{BoxBod}} &amp;#039;&amp;#039;&amp;#039;Industr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Box}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Reasonable Health Outcomes Hospital&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{Img}}&lt;br /&gt;
[[File:Reasonable_Health_Outcomes_Logo.png|225px|thumb|center]]{{Dv}}&lt;br /&gt;
81 3rd Street, Blue Skies&lt;br /&gt;
{{BoxBod}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Industry:&amp;#039;&amp;#039;&amp;#039; Medical&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity type:&amp;#039;&amp;#039;&amp;#039; Non-profit, public&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product:&amp;#039;&amp;#039;&amp;#039; Hospitalization and curative services &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Specialties:&amp;#039;&amp;#039;&amp;#039; Non-emergent care for common conditions&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Revenue ([[Corporational Revenue Rating Stratum|CRRS]]):&amp;#039;&amp;#039;&amp;#039; D&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Assets ([[Corporational Asset Rating Stratum|CARS]]):&amp;#039;&amp;#039;&amp;#039; D4&lt;br /&gt;
{{Dv}}{{Dv}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Reasonable Health Outcomes&amp;#039;&amp;#039;&amp;#039; (RHO) is a major health care center located in [[Blue Skies]], offering treatment on a non-urgent basis for some of the most common serious medical conditions experienced by the Illuminatian population. RHO provides health care of average to moderately-above-average quality at an excellent value.&lt;br /&gt;
&lt;br /&gt;
The hospital attributes its success to its refusal to treat any especially rare or specialized conditions. As a result, RHO isn&amp;#039;t well-known for any of its medical specialties in the way that Illuminatia&amp;#039;s most-recognized hospitals are. RHO instead excels at treating a high-throughput of patients with conditions that can be managed with well-established mainstream medicine on an exceptionally economical basis, giving it the distinction of earning a place as one of the most well-rated medical facilities for fiscal efficiency, according to the [[Department of Health and Wellbeing]] (DHW), which regulates hospitals such as RHO.&lt;br /&gt;
&lt;br /&gt;
RHO original named itself Excellent Health Outcomes Hospital, however it was forced to change its name after the [[Bureau of Commerce and Trade]] (BCT) and some of its sub-agencies including the [[Office of Trade Communication]] (OTC) and [[Office for the Protection of Consumers]] (OPC) submitted a determination that the hospital was unable to provide services reflective of the name of the facility. In response to this consumer complaint-related finding, the hospital determined that changing the name of the facility to the Reasonable Health Outcomes Hospital would be more-truthful from a marketing perspective and would be a much more economically efficient resolution than changing the entire nature of the way the hospital provides its services.&lt;br /&gt;
[[Category:Health and physiology]]&lt;br /&gt;
[[Category:Non-profit organizations]]&lt;br /&gt;
[[Category:Blue Skies]]&lt;/div&gt;</description>
			<pubDate>Sat, 15 Aug 2026 19:54:04 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/Talk:Reasonable_Health_Outcomes_Hospital</comments>
		</item>
		<item>
			<title>Wellness and Health Institute of Gershwin</title>
			<link>https://www.illuminatia.org/index.php?title=Wellness_and_Health_Institute_of_Gershwin&amp;diff=3641&amp;oldid=0</link>
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			<description>&lt;p&gt;Created page with &amp;quot;{{Box}} &amp;#039;&amp;#039;&amp;#039;Wellness and Health Institute of Gershwin&amp;#039;&amp;#039;&amp;#039; {{Img}} &lt;a href=&quot;/File:Health_Illustration_5.png&quot; title=&quot;File:Health Illustration 5.png&quot;&gt;225px|thumb|center&lt;/a&gt;{{Dv}} 39 4th Street, Gershwin {{BoxBod}} &amp;#039;&amp;#039;&amp;#039;Industry:&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Box}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wellness and Health Institute of Gershwin&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{Img}}&lt;br /&gt;
[[File:Health_Illustration_5.png|225px|thumb|center]]{{Dv}}&lt;br /&gt;
39 4th Street, Gershwin&lt;br /&gt;
{{BoxBod}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Industry:&amp;#039;&amp;#039;&amp;#039; Medical&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity type:&amp;#039;&amp;#039;&amp;#039; Non-profit, public&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Product:&amp;#039;&amp;#039;&amp;#039; Hospitalization and curative services &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Specialties:&amp;#039;&amp;#039;&amp;#039; General emergent care and teaching hospital&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Revenue ([[Corporational Revenue Rating Stratum|CRRS]]):&amp;#039;&amp;#039;&amp;#039; E&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Assets ([[Corporational Asset Rating Stratum|CARS]]):&amp;#039;&amp;#039;&amp;#039; D6&lt;br /&gt;
{{Dv}}{{Dv}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wellness and Health Institute of Gershwin&amp;#039;&amp;#039;&amp;#039; (WHIG) is a major hospital located in central [[Gershwin]]. WHIG serves as a teaching hospital, training physicians who are completing their [[tertiary education]] course in medicine, and it also heals patients.&lt;br /&gt;
&lt;br /&gt;
WHIG specializes in emergent medical conditions that require no particular need for an area of expertise by the physicians attending to the patient. This generality is the hospital&amp;#039;s strength, as an education tool to help future physicians to fully understand the most common medical issues that plague Illuminatians. WHIG regularly adjusts its capabilities based on the frequency of the most common urgent medical conditions experienced by the population in general. WHIG realizes a great level of efficiency in avoiding the overhead involved in maintaining preparation for highly-specialized medical emergencies, which other area hospitals are glad to attend to.&lt;br /&gt;
&lt;br /&gt;
WHIG, as with all independently-managed medical facilities in Illuminatia, is regulated by the [[Department of Health and Wellbeing]] (DHW). However, the hospital is not regulated by the [[Bureau of Education and Enlightenment]] (BEE) as it is not itself an institution of education and merely supplies teaching moments to students.&lt;br /&gt;
[[Category:Health and physiology]]&lt;br /&gt;
[[Category:Non-profit organizations]]&lt;br /&gt;
[[Category:Gershwin]]&lt;/div&gt;</description>
			<pubDate>Sat, 15 Aug 2026 19:53:23 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/Talk:Wellness_and_Health_Institute_of_Gershwin</comments>
		</item>
		<item>
			<title>File:FUCK Logo.png</title>
			<link>https://www.illuminatia.org/index.php?title=File:FUCK_Logo.png&amp;diff=3640&amp;oldid=0</link>
			<guid isPermaLink="false">https://www.illuminatia.org/index.php?title=File:FUCK_Logo.png&amp;diff=3640&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Creator&quot; class=&quot;mw-userlink&quot; title=&quot;User:Creator&quot;&gt;&lt;bdi&gt;Creator&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:FUCK_Logo.png&quot; title=&quot;File:FUCK Logo.png&quot;&gt;File:FUCK Logo.png&lt;/a&gt; Official logo for the Federated Union for Copulatory Kinship.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
Official logo for the Federated Union for Copulatory Kinship.&lt;/div&gt;</description>
			<pubDate>Wed, 12 Aug 2026 01:23:57 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/File_talk:FUCK_Logo.png</comments>
		</item>
		<item>
			<title>File:Shoddy Workpersonship Inc Logo.png</title>
			<link>https://www.illuminatia.org/index.php?title=File:Shoddy_Workpersonship_Inc_Logo.png&amp;diff=3639&amp;oldid=0</link>
			<guid isPermaLink="false">https://www.illuminatia.org/index.php?title=File:Shoddy_Workpersonship_Inc_Logo.png&amp;diff=3639&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Creator&quot; class=&quot;mw-userlink&quot; title=&quot;User:Creator&quot;&gt;&lt;bdi&gt;Creator&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:Shoddy_Workpersonship_Inc_Logo.png&quot; title=&quot;File:Shoddy Workpersonship Inc Logo.png&quot;&gt;File:Shoddy Workpersonship Inc Logo.png&lt;/a&gt; Official logo for Shoddy Workpersonship, Inc.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
Official logo for Shoddy Workpersonship, Inc.&lt;/div&gt;</description>
			<pubDate>Wed, 12 Aug 2026 01:23:03 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/File_talk:Shoddy_Workpersonship_Inc_Logo.png</comments>
		</item>
		<item>
			<title>File:Chain Illustration.png</title>
			<link>https://www.illuminatia.org/index.php?title=File:Chain_Illustration.png&amp;diff=3638&amp;oldid=0</link>
			<guid isPermaLink="false">https://www.illuminatia.org/index.php?title=File:Chain_Illustration.png&amp;diff=3638&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/User:Creator&quot; class=&quot;mw-userlink&quot; title=&quot;User:Creator&quot;&gt;&lt;bdi&gt;Creator&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:Chain_Illustration.png&quot; title=&quot;File:Chain Illustration.png&quot;&gt;File:Chain Illustration.png&lt;/a&gt; An illustration intended to be used to represent reference to industry, manufacturing, machinery, mechanics, tools, manual labor, and similar systems, instruments, and equipment.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
An illustration intended to be used to represent reference to industry, manufacturing, machinery, mechanics, tools, manual labor, and similar systems, instruments, and equipment.&lt;/div&gt;</description>
			<pubDate>Wed, 12 Aug 2026 01:22:21 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/File_talk:Chain_Illustration.png</comments>
		</item>
		<item>
			<title>Human migration in Illuminatia</title>
			<link>https://www.illuminatia.org/index.php?title=Human_migration_in_Illuminatia&amp;diff=3637&amp;oldid=3581</link>
			<guid isPermaLink="false">https://www.illuminatia.org/index.php?title=Human_migration_in_Illuminatia&amp;diff=3637&amp;oldid=3581</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:15, 12 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While Illuminatians maintain levels of regional social identity based on city of residence, ancestral origin upon one of the three ships of the Lucidus mission, and dominant foreparental multiversal duplication origin, these factors of social cohesion in no way prevent the welcoming of migrants from other geographical regions or from other ancestral backgrounds. In fact, these identity constructs and social paradigms allow for a cultural texture that encourages a sense of place and shared humanity among newcomers and natives alike. Regional social identity has proven effective as a contextual cultural nucleus that nonetheless discourages “othering” of those who might be considered outsiders.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While Illuminatians maintain levels of regional social identity based on city of residence, ancestral origin upon one of the three ships of the Lucidus mission, and dominant foreparental multiversal duplication origin, these factors of social cohesion in no way prevent the welcoming of migrants from other geographical regions or from other ancestral backgrounds. In fact, these identity constructs and social paradigms allow for a cultural texture that encourages a sense of place and shared humanity among newcomers and natives alike. Regional social identity has proven effective as a contextual cultural nucleus that nonetheless discourages “othering” of those who might be considered outsiders.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Population and demographics]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Public affairs]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Public affairs]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 12 Aug 2026 01:15:21 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/Talk:Human_migration_in_Illuminatia</comments>
		</item>
		<item>
			<title>Population density in Illuminatia</title>
			<link>https://www.illuminatia.org/index.php?title=Population_density_in_Illuminatia&amp;diff=3636&amp;oldid=3614</link>
			<guid isPermaLink="false">https://www.illuminatia.org/index.php?title=Population_density_in_Illuminatia&amp;diff=3636&amp;oldid=3614</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:14, 12 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inefficient diffusion of population is kept at a minimum in Illuminatia to avoid problems that can arise from the inadequate or overly-costly investment that would be likely for rural communities. All new development must be established above a threshold at which social cohesion is high enough and economic friction is low enough for successful urban development.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inefficient diffusion of population is kept at a minimum in Illuminatia to avoid problems that can arise from the inadequate or overly-costly investment that would be likely for rural communities. All new development must be established above a threshold at which social cohesion is high enough and economic friction is low enough for successful urban development.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Illuminatia is largely a civilization of cities as the urban style of development is considered to be more environmentally-responsible and less resource-intensive than the rural and sprawling semi-suburban and rural development. Housing construction is generally dense and urban development is primarily multi-use to ensure residents inhabit places that are near to their needs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Illuminatia is largely a civilization of cities as the urban style of development is considered to be more environmentally-responsible and less resource-intensive than the rural and sprawling semi-suburban and rural development. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Housing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and domicile construction in Illuminatia|Housing]] &lt;/ins&gt;construction is generally dense and urban development is primarily multi-use to ensure residents inhabit places that are near to their needs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While Illuminatian [[Government of Illuminatia|government]] maintains centralized control over general population density and development patterns, policy specific to individual cities is the purview of local [[tertiary assemblies]], which have well-defined jurisdictional boundaries that correspond precisely to the physical boundaries of their cities. Urban development is prohibited outside these boundaries, reducing issues of sprawl and uneven taxation and governance. Private [[Land ownership in Illuminatia|land ownership]] is not allowed under Illuminatian law, allowing an ideal level of control over the land as a public resource, resulting in efficient and responsible management of that land and the development that takes place on it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While Illuminatian [[Government of Illuminatia|government]] maintains centralized control over general population density and development patterns, policy specific to individual cities is the purview of local [[tertiary assemblies]], which have well-defined jurisdictional boundaries that correspond precisely to the physical boundaries of their cities. Urban development is prohibited outside these boundaries, reducing issues of sprawl and uneven taxation and governance. Private [[Land ownership in Illuminatia|land ownership]] is not allowed under Illuminatian law, allowing an ideal level of control over the land as a public resource, resulting in efficient and responsible management of that land and the development that takes place on it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Illuminatian city and urban planning policy stipulates that new settlements are not allowed to be established until a population threshold is reached that will socially and economically support that community. These policies avoid the social isolation and economic torpor that would result from a community that is not sustainable. Rural communities are generally discouraged in Illuminatia because it would be impractical to maintain the public and social infrastructure necessary to support populations at the same robust level as is expected in Illuminatian urban centers. Illuminatian government understands that it would be inequitable to provide a poorer level of public infrastructure for these populations and that this would result in discriminatory development patterns in particular for rural areas. As a result, new cities may not be established without plans for a threshold of population to relocate to a planned city and without commitment from public and commercial entities for an adequate nucleus of development.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Illuminatian city and urban planning policy stipulates that new settlements are not allowed to be established until a population threshold is reached that will socially and economically support that community. These policies avoid the social isolation and economic torpor that would result from a community that is not sustainable. Rural communities are generally discouraged in Illuminatia because it would be impractical to maintain the public and social infrastructure necessary to support populations at the same robust level as is expected in Illuminatian urban centers. Illuminatian government understands that it would be inequitable to provide a poorer level of public infrastructure for these populations and that this would result in discriminatory development patterns in particular for rural areas. As a result, new cities may not be established without plans for a threshold of population to relocate to a planned city and without commitment from public and commercial entities for an adequate nucleus of development.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Population and demographics]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Urban and civic affairs]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Urban and civic affairs]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 12 Aug 2026 01:14:52 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/Talk:Population_density_in_Illuminatia</comments>
		</item>
		<item>
			<title>Housing and domicile construction in Illuminatia</title>
			<link>https://www.illuminatia.org/index.php?title=Housing_and_domicile_construction_in_Illuminatia&amp;diff=3635&amp;oldid=0</link>
			<guid isPermaLink="false">https://www.illuminatia.org/index.php?title=Housing_and_domicile_construction_in_Illuminatia&amp;diff=3635&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/File:Housing_Illustration_2.png&quot; title=&quot;File:Housing Illustration 2.png&quot;&gt;225px|frameless|thumb|right|&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;Housing construction&amp;#039;&amp;#039;&amp;#039; and the building and manufacture of other housing and domiciliary structures in Ill...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Housing_Illustration_2.png|225px|frameless|thumb|right|]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Housing construction&amp;#039;&amp;#039;&amp;#039; and the building and manufacture of other housing and domiciliary structures in Illuminatia is a regulated activity subject more heavily to determination of human need and societal demand and less heavily on commercial market influences. Construction of housing, as with any other type of occupied structure, is subject to building regulations relating to building safety, quality, cost, and effectiveness at addressing demand.&lt;br /&gt;
&lt;br /&gt;
Housing stock in Illuminatia is highly dominated by multi-unit buildings, where multiple individuals and multiple family units occupy one building. Flats or apartments are the most popular type of housing in Illuminatia, followed distantly by rowhouse-style structures. Standalone housing is exceedingly rare and only found in certain types of cities.&lt;br /&gt;
&lt;br /&gt;
[[Civic and urban planning in Illuminatia|City and urban planning]] in Illuminatia relies on dense housing and multi-use buildings to allow for highly functional city design in the human scale that encourages community and social cohesion. This style of dense development relies primarily on housing collocated in buildings also containing retail, offices, and other public spaces, putting residents close to amenities.&lt;br /&gt;
&lt;br /&gt;
Standalone housing is strongly discouraged in Illuminatian planning and development policy because this type of development is known to be incredibly resource-inefficient, would result in higher living costs, and would result in an unsustainable and socially detrimental style of sprawling development that was popular throughout much of [[Archaeomodern historical era|archaeomodern]] Western Earthly civilization and played a significant part in economic failure, environmental collapse, and resource depletion. Per Lucidus [[Lucidus mission guidelines for terrestrial habitation and development|guidelines]] for habitation and development of Illuminatia, planning policy that might result in single-family housing and standalone housing structures was to be avoided due to the sprawling development patterns and lack of social cohesion that might result.&lt;br /&gt;
&lt;br /&gt;
Illuminatian housing construction almost exclusively uses modular elements that can be conveniently disassembled in part or in while for inspection, repairs, reconfiguration, or upgrades, minimizing the cost of renovations and maintenance especially when conducted on otherwise hidden infrastructural elements such as cabling, wiring, plumbing, or thermal insulation. Walls, floors, and ceilings, for instance, are not nailed or plastered together in a permanent fashion, but are instead constructed of partially pre-constructed components such as panels that can be easily detached, removed, and reinstalled with minimal effort without destruction of the elements used for adhering these structural elements to the underlying framework of the home structure. Panels forming walls, floors, and ceilings, for instance, can be attached and detached using snaps, finger screws, low-profile clasps, and other simple re-fastenable fasteners.&lt;br /&gt;
&lt;br /&gt;
As with nearly all building construction in Illuminatia, housing construction takes place on land that is communally owned. While personal ownership of a domicile—or in uncommon cases an entire housing building—is permissible and not unusual, personal [[Land ownership in Illuminatia|ownership of land]] is not allowed for under the Illuminatian legal system. Those who are purchasing or building housing can acquire durable leases on the land on which the housing stands from the local [[Tertiary assemblies|tertiary]] government agency responsible for apportioning access to land, however the land itself—being a limited and finite resource—remains owned in common as a commonwealth of the Illuminatian civilization at large.&lt;br /&gt;
&lt;br /&gt;
Unlike historical Earthly construction, home building in Illuminatia uses sustainable materials that can be repurposed, reused, or recycled with minimal investment of energy or material resources. This is in line with [[Bureau of Natural Resources]] (BNR) policy which limits resource extraction and maximizes reutilization of existing material resources. The [[Office of Mineral Resources]] (OMR) and [[Office of Resource Extraction]] (ORE) closely regulate the amount of natural resources extracted from the surface of the [[Neonisi]] planet for construction. Meanwhile, the [[Office of Resource Reclamation]] (ORR) ensures any construction materials that fall out of use are repurposed to the maximum extent. The [[Office of Landscape and Terrain]] (OLT) is known to regulate the character of housing development to ensure new construction does not unjustifiably alter the character of the terrain it inhabits.&lt;br /&gt;
&lt;br /&gt;
Historical architectural styles favored for housing construction in Illuminatia have included [[Original Architecture]] and later [[Deconstruct Nouveau]]. It is less common but not unheard-of to find housing possessing the style of [[Fin de Mission]] or [[Science Deco]], with the latter architectural styles enjoying some utility for multi-unit buildings.&lt;br /&gt;
&lt;br /&gt;
Decisions regarding the construction of new housing or the mass reconfiguration of existing housing are made prioritizing the benefits and needs of the greater public good while minimally-prioritizing economic concerns, a system that ensures adequate housing availability and avoids economic pressures that would unsustainably impact housing costs, allowing the housing inventory in a local area to equitably expand and contract in response to [[Population regulation in Illuminatia|population]] expansion and [[Human migration in Illuminatia|migration]]. Economically, it is highly unusual and strongly discouraged to build housing based on economic speculation.&lt;br /&gt;
[[Category:Public affairs]]&lt;/div&gt;</description>
			<pubDate>Wed, 12 Aug 2026 01:13:01 GMT</pubDate>
			<dc:creator>Creator</dc:creator>
			<comments>https://www.illuminatia.org/Talk:Housing_and_domicile_construction_in_Illuminatia</comments>
		</item>
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